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Kristina ZöllnerMatthias Müller-ProveKris LohmannBirgit Geiberger

IxDA’s Manifesto

We believe that the human condition is increasingly challenged by poor experiences. IxDA intends to improve the human condition by advancing the discipline of Interaction Design. To do this, we foster a community of people that choose to come together to support this intention. IxDA relies on individual initiative, contribution, sharing and self-organization as the primary means for us to achieve our goals.

IxDA Hamburg is the local chapter of the IxDA, a member-supported organization intending to improve the human condition by advancing the discipline of interaction design (IxD).

As part of the global IxDA community, IxDA Hamburg is fostering mutual exchange amongst designers and continuing advancement of the field of interaction design in Hamburg.

With its vibrant UX and design community and many talented professionals and students, Hamburg offers an inspirational environment to exchange thoughts & ideas, share experiences and connect. Close collaboration with local UX groups such as the well established UX Roundtable play a big part in broaden the current and building an even more versatile IxDA community in Hamburg.

Please feel welcome to come to or suggest any event or topic and be a part of an inspiring environment while meeting great people.

We hope to hear from you!

Birgit Geiberger & Matthias Müller-ProveFounder and Local Leader of IxDA Hamburg
Kris Lohmann, Anja Weitemeyer, Kristina Zöllner & Christian GrafLocal Leader of IxDA Hamburg
– April 2010, Updated April 2016

Twitter & Facebook

Planning

UXRoundtable Hamburg and IxDA Hamburg is a joined initiative. Hence check out the next UX Roundtable here – usually it is the first Monday a month.

You can also propose your own topic…

IxDA Hamburg Chronology

  1. 19.6.17: Thorsten Wilhelm: Alexa - wie wird das Wetter heute? UX von sprachgesteuerten Anwendungen.
  2. 21.2.16: IxDA supports Raum Schiff Erde
  3. 18.5.15: Jörn Siedentopp & Jakob Stecher: Eine Smartwatch ist kein Smartphone!
  4. 16.2.15: Björn Ganslandt, Thomas Piribauer: Responsive by Design – Successful by Chance?
  5. 24.2.14: Dirk Brünsicke (kuuluu): "playing for relief" - LP Recharge game concept & design
  6. 20.1.14: Florian Scheppelmann: Cultural Hacking
  7. 11.4.13: Todd Zaki Warfel: The Design Studio Methodology
  8. 12.2.13: Bettina Reinemann: Einblick in die Icon-Entwicklung für alle (!) Adobe Produkte
  9. 3.12.12: Sebastian Deterding: 9 1/2 Theses on the Power and Efficacy of Gamification
  10. 5.6.12: Karen McGrane and Josh Clark: Workshop on Mobile Design and Content Strategy
  11. 4.6.12: Josh Clark: The 7 Deadly Myths of Mobile, Karen McGrane: Adaption to Create Flexible Content for Mobile Devices
  12. 28.3.12: Sonja Brix: Umdenken erwünscht: Photoshop für Touch
  13. 13.2.12: Matthew Sheret: Campfire Stories
  14. 26.9.11: Peter Boersma: Who Influences the UX? – Power Up - Your Influence on Non-Design Deliverables
  15. 26.9.11: Peter Boersma: Good Design Faster
  16. 30.5.11: Marty Cagan: How to Create Products Customers Love
  17. 2.5.11: Wolfgang Wopperer and Adrian Young-San Rößler: The Future of Coworking and Tools to Support It
  18. 19.4.11: Arne Roock, Bernd Schiffer: Kanban Teil 2: Multitasking und Management - Den täglichen Wahnsinn im UX-Alltag durch die Kanban-Methode
  19. 18.1.11: Bernd Schiffer und Arne Roock: Multitasking – Den tägliche Wahnsinn im UX-Alltag durch die Kanban-Methode erfolgreich managen
  20. 4.11.10: William Hudson: The psychological basis of nerdiness and its impact on user-centred design
  21. 11.10.10: Jochen Herrlich: Portal- und Vermarktungsstrategien einer Regionalzeitung – www.abendblatt.de
  22. 12.7.10: Birgit Geiberger und Matthias Müller-Prove: Kick-off und erstes Face2Face